Close to 30 years later Flynn's legacy unravels a new chapter, told through his now much older son, Sam (played by up and coming star, Garrett Hedlund). TRON: Legacy is essentially the same story, but with vastly updated and improved graphics/special effects. Kevin Flynn's (Bridges) whereabouts have been unknown for the past 20 years and once again, tech giant Encom is being run by shameless exploiters. Sam eventually finds himself at his dad's old video game hub where he is sucked into the computer world his dad designed, who has, of course, been trapped in his creation all the while. Kevin has been pushed out of power by his own creation, Clu (Bridges yet again), and lives in retreat as a sort of Zen master. The reunited father and son join forces in order to escape and from there the story takes digital flight.
The whole point of a sequel (aside from making more money) is to carry on the story by bringing something new to the table, while staying consistant to the original - Tron: Legacy did just that. The story does a wonderful job reeling you in the for the hook, but half way through you're unfortunately left dangling with nothing to do. While the action sequences are indeed exciting and even thrilling, they quickly dwindle to a slow and steady stop. My only real complaint is that the ending was a little weak and unsatisfying, not nearly enough of a payoff for what came before. I wanted this grand finale, but instead I was left wanting.